Asset types #
The ambientCG website allows you to select a number of different asset types. Here is a list of all of them.
Photo Texture (PBR)
A photo texture with PBR maps.
A decal that can be applied on top of other materials.
A set of individual objects contained in a single material.
Photo Texture (Plain)
A plain photo texture without PBR maps.
Substance Archive (SBSAR)
A packaged Substance graph. Can be played in Substance Player or other compatible software.
A brush which can be used for sculpting.
A 3D model.
A piece of terrain which can be used to quickly build landscapes.