Asset types #

The ambientCG website allows you to select a number of different asset types. Here is a list of all of them.


Photo Texture (PBR)

A photo texture with PBR maps.

Decal (PBR)

A decal that can be applied on top of other materials.

Atlas (PBR)

A set of individual objects contained in a single material.

Photo Texture (Plain)

A plain photo texture without PBR maps.

Substance Archive (SBSAR)

A packaged Substance graph. Can be played in Substance Player or other compatible software.

Sculpting Brush

A brush which can be used for sculpting.

3D Model

A 3D model.


A piece of terrain which can be used to quickly build landscapes.